MMOG based on MAS : The MMOG Layer ( Extended

نویسندگان

  • G. Aranda
  • V. Botti
  • C. Carrascosa
چکیده

Massively Multiplayer Online Games present a new and exciting domain for service-oriented agent computing, MultiAgent Systems, Agent Organizations and Electronic Institutions in order to face the challenges of designing a modern Massively Multiplayer On-line Game. This article follows previous pieces of work in the line of Multi-Agent Systems and Massively Multiplayer Online Games research being its main focus the so called MMOG Layer: a software layer which is independent of the environment simulation and the human-interface devices.

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تاریخ انتشار 2009